
VR & TRAINING
Interactive House
An immersive VR environment developed from a Revit model in Unreal Engine, allowing users to explore the home and change finishes, fixtures and product selections in real time.
Sector
Residential
Location
Perth, WA
Interactive VR Environment | Configurable Finishes | Product Selection Tools
Imput
Software
Deliverables
Autodesk Revit | Unreal Engine
Supplier Datasheet | Architectural Drawing





Project Snapshot
About the Project
AMI developed an interactive residential VR environment that transforms a Revit model into a real-time design and selection experience using Unreal Engine.
Users can move through the house at full scale and interact directly with design elements to compare different options. Floor finishes can be changed instantly, while bathroom elements such as tapware and basins can be selected from predefined product catalogues.
Instead of reviewing finishes and fixtures separately from the model, users can see each option applied directly within the space, allowing different combinations to be explored and compared in real time.
Our Workflow
01
Revit Model
The coordinated Revit model provides the architectural base and project geometry for the interactive environment.
02
Unreal Engine Development
The model is transferred into Unreal Engine, where materials, product options, interaction systems and the immersive environment are developed.
03
Interactive VR Experience
Users explore the house in VR and interact with the design, switching between finishes, fixtures and product options in real time.
Project Gallery




