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VR & TRAINING

Interactive House

An immersive VR environment developed from a Revit model in Unreal Engine, allowing users to explore the home and change finishes, fixtures and product selections in real time.

Sector

Residential

Location

Perth, WA

Interactive VR Environment | Configurable Finishes | Product Selection Tools

Imput

Software

Deliverables

Autodesk Revit | Unreal Engine

Supplier Datasheet | Architectural Drawing

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Project Snapshot
 

About the Project
 

AMI developed an interactive residential VR environment that transforms a Revit model into a real-time design and selection experience using Unreal Engine.

Users can move through the house at full scale and interact directly with design elements to compare different options. Floor finishes can be changed instantly, while bathroom elements such as tapware and basins can be selected from predefined product catalogues.

Instead of reviewing finishes and fixtures separately from the model, users can see each option applied directly within the space, allowing different combinations to be explored and compared in real time.

Our Workflow
 

01

Revit Model

The coordinated Revit model provides the architectural base and project geometry for the interactive environment.

02

Unreal Engine Development

The model is transferred into Unreal Engine, where materials, product options, interaction systems and the immersive environment are developed.

03

Interactive VR Experience

Users explore the house in VR and interact with the design, switching between finishes, fixtures and product options in real time.

Project Gallery
 

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BUILT FOR IMMERSIVE EXPERIENCES

Smarter models. Interactive environments. Better understanding.

Discover how AMI combines detailed BIM modelling, Unity development and immersive VR tools to support training, project review and better decision-making.

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